๋ณธ๋ฌธ์œผ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ

General Battle Formula

๐Ÿ‡ฐ๐Ÿ‡ท ํ•œ๊ตญ์–ด ๋ฒ„์ „ โ€” see the English page

  • +3 Armor = +1 Def.
  • +2 Aim. = +1 Acc.
  • +5 Str. or +10 Power = +1 max. melee dmg.
  • +1 equipped Magic = +0.83 Magic skill (5/6 fraction)

Compare player offensive stats versus enemy defensive stats:โ€‹

Melee:

Acc. > Def.100% melee hit rate & from 2 dmg. to 100% of max. melee dmg.
Acc. < Def.Melee hit rate reduced & overall melee dmg. reduced

Magic:

Magic > Def.100% spell hit rate & 25โ€“100% spell dmg.
Magic < Def.Never miss & overall spell dmg. reduced

Archery:

Arch. > Def.100% arrow hit rate &ย ??%โ€“100% arrow dmg.
Arch. < Def.Arrow hit rate reduced & overall arrow dmg. reduced

DAMAGE:

  • Melee - can be raised up by str and power
  • Spell - has own damage (but dps. can be raised up by shorter cooldowns)
  • Arrow - has own damage (but its dmg. can be raised up by ex. bow +x% modifiers)