General Battle Formula
🇧🇷 Versão em Português — see the English page
- +3 Armor = +1 Def.
- +2 Aim. = +1 Acc.
- +5 Str. or +10 Power = +1 max. melee dmg.
- +1 equipped Magic = +0.83 Magic skill (5/6 fraction)
Compare player offensive stats versus enemy defensive stats:​
Melee:
| Acc. > Def. | 100% melee hit rate & from 2 dmg. to 100% of max. melee dmg. |
|---|---|
| Acc. < Def. | Melee hit rate reduced & overall melee dmg. reduced |
Magic:
| Magic > Def. | 100% spell hit rate & 25–100% spell dmg. |
|---|---|
| Magic < Def. | Never miss & overall spell dmg. reduced |
Archery:
| Arch. > Def. | 100% arrow hit rate & ??%–100% arrow dmg. |
|---|---|
| Arch. < Def. | Arrow hit rate reduced & overall arrow dmg. reduced |
DAMAGE:
- Melee - can be raised up by str and power
- Spell - has own damage (but dps. can be raised up by shorter cooldowns)
- Arrow - has own damage (but its dmg. can be raised up by ex. bow +x% modifiers)